
Click here to play video. Thumbnail of project video, Sumedh in forest using the app on a smartphone
WildFire Precogs: AI in the Forest
Simplifying forest sampling and carbon estimation by digitizing the most cumbersome forestry practices using AI, AR for iOS with an emphasis on the photoload forest fuel sampling process
STATUS
The two features designed are slated to be implemented in AI2 Fuels Data app.
I was also selected among the top 12 to present the topic to a general audience at UW's 3MT.
DURATION
- 6 months
- Sep, 2024 - Mar, 2024
TEAM (x3)
- Sumedh Supe, Product and UX
- Ishwarya Kasu, ML Engineer
- Anqi Pan, UI, Media and Budgeting
CONTRIBUTIONS: Product and UX
Led stakeholder management, user and technology research, and designed the interface for AI predictions.
As Product Manager, I developed and executed the feature roadmap, led technological experimentation, and aligned stakeholder needs.
As User Research Lead, I sourced participants and employed creative methods to gather actionable insights, even during foresters' off-season.
FINAL OUTCOME

The app streamlines fuel load estimation with project management, guided image capture, and comparison tools
Through functional iterative prototyping across various iterations informed by user insights and usability tests. The team came out with an iOS app consisting of two features to reduce cognitive overload and save time .
1. Automatic Guided Image Capture (ARKit): Using a check scan like feature but guiding users continuously for ensuring all images of a sample are collected consistently regardless of who captures images
2. Comparison Mode (AI output interactions): A suggestion based system reducing the number of choices to choose between for easier comparisons
PROBLEM

Wildfires cost the US govt as much as the Swiss GDP

Preventive methods like fuel reduction are extremely helpful

Current scientific methods are very manual and tedious, image source: FASMEE

The photoloading sampling technique is tedious, extremely manual and requires thousands of decisions and comparisons to be made
Uncontrollable wildfires cost the US government $400-900 billion every year. That's equivalent to the GDP of Switzerland. But fuel reduction methods can reduce wildfire risk by 60%.
Fuel reduction methods require accurate data from manual data sampling processes that haven't seen any technological innovation in decades. With rising temperatures it becomes even more essential to perform data sampling more frequently. The exisiting labor shortages exacerbate the process which result to foresters not being able to get up to date data from forests.
Processes like the Photoloading sampling method require heavy cognitive effort, time and manual recording of data. In this project we try to fasten and ease the photoloading proces through effective digitization and automation, to ensure timely data reaches the decision makers.
Our User

User Persona: Forest Practitioner - A detailed overview of the needs, goals, and pain points of a forest practitioner, who actively collects data and maintains forest health in the field
After multiple Subject Matter Expert Interviews, User Interviews and Desk Research, we narrowed down the user to the forest practitioner, they are ecologists that actively or seasonally practice in the forest, collecting data and running initiatives to maintain forest health.
Some striking characteristics of our users:
- - 80% of them have an iPhone issued by the US Govt
- - Multiple Sampling processes involved across different regions, very little standardisation
- - Have to make thousands of decisions everyday
- - Are in a short supply as they need specialised training and experience
- - Not great photographers
Problem Statement
With all that information, and through numerous iterations, this was the problem statement we set to solve.
To address the labor-intensive and time-consuming process of fuel estimation in forests, crucial for implementing preventative wildfire measures, we are developing a mobile iOS application.
PROCESS

We followed an iterative double diamond design approach for getting user insights in a short period of time
We started with our research question focussed on learning more about the existing process through desk research. The gaps in the desk research were completed through primary research methods. We retained some of the participants for evaluations during further rounds.

Substituting knowledge gaps with all rounded primary research methods
We mapped the information and insights from the foresters to come with 3 commonly occuring scenarios that could provide the maximum impact when solved.

Scenarios with brainstormed ideations: if solved will provide maximum time savings to the sampling problem
Iterative Prototyping and Evaluations
With an idea of how the solutions should look like, we began prototyping at various levels, starting with low fidelity figma and paper, reaching to functional prototypes with our built-in code. We conducted 3 user evaluation rounds on those prototypes. Incrementally improving the designs. A number of different AR features were also experimented with for the virtual plot frame.

Evaluation toolkit
Once we realized that the features we designed were useful, we finalized our features, tracked our evaluations results and constantly kept on iterating to improve the User Experience.

Tracked ease of performing a task based on the number of assists provided to the user, we improved significantly on our prototypes

The features designed mapped to the user flow of the foresters conducting sampling procedure
The following is a journey through our prototype iterations for both software and hardware. We realized that the foresters are extremely new to technology and thus introduced guided instructions to click images. A consistent design framework using Material Design was also implemented. The hardware part of the equation, the frame was covered yellow to make computer vision easier.

Iteration 2 after features were decided

Third iteration of the desings

Iterations of the functional prototype

Final software architecture of the functional prototype for the first automatic guided image capture feature

Changing the color of the frame allows for higher contrast in computer vision
Exploratory work to determine how the virtual frame would work with regards to the height of phone from ground was also performed.

iPhone's depth cameras combined with ARKit for creating the virtual frame weren't suitable and required a person to place the phone way above the height of the person
Emerging business case and commercialization
Commercialization was never the goal, the goal was to create a tool that is openly accessible. Although, the tool can help with reforestation efforts to understand carbon composition.

Our major value proposition was cost and time savings, this is a plan that discusses how we plan to onboard people to use the app
RESULTS
Towards the final evaluation we created the functional high fidelity prototype of the automatic guided image capture, for this would help the Comparison Mode. Capturing consistent images would provide labelled training data for our recommendation system. We had the following research questions:
- - Can the functional prototype help people move their camera to a uniform position?
- - Can the functional prototype collect samples that conform to the quality measures as discussed compared to a normal camera?
- - Does Material 3 Design solve navigational issues encountered with previous prototypes?
- - Does the app provide for a consistent way to practice photo loading?
And we found that the Automatic Guided Image Capture helped data collection time from hours to less than 2 minutes consistently across different people.

Comparison of images for samples, highlighting the number of pictures taken, blurry images, and properly cropped images, with metrics indicating 90% well-cropped and 70% clear images.

Key metrics for the sampling process, highlighting efficiency ( less than 2 minutes per sample), 100% preference for app-based images, and optimal camera distance of 100-110 cm from the plot

Our work digitizes the process and introduces automations at time consuming junctions solving major forester issues
REFLECTIONS
We had underestimated how difficult it would be to reach users, especially observe foresters perform sampling work. The project started at a time when foresters were not performing any sampling activities. We had to improvise and attend workshops to meet foresters and know their craft.
This was a new space to work in for everyone, no one had a background in forestry and it took a pretty long time for us to get used to the terminology and how things worked with forest sampling. This was a great learning experience nonetheless. If we were given a chance to start again, I think we would save most of our time here.
We found out first hand that getting computer vision to work in real life is super hard, especially with images of twigs. Even major LLM models cannot help detect twigs apart from each other. Hopefully, well collected and labelled data in the future will help.
This project would have not been possible without a great team and the help of some amazing mentors at GIX and Ai2's Wildlands team. I am thankful to them. I have a strong belief that this will help create world where uncontrollable wildfires cease to exist.